BombIA
[...] The graphical engine of this game was very light, since we didn't have any time to develop it. I used the SDL and OpenGL libraries in order to draw in 2D and 3D, and load textures into memory. [...] FreeBSD , and I couldn't compile it since some mandatory libraries were missing on the school's computers, so I used SDLMixer . I was able to play music (mp3) and sounds. [...] The network protocol was mandatory and we had to use an existent one in text-mode. The server and the client used SDLNet library. [...] n this project. I only learned about network (like synchronization issues and fetch queues), since I had already used SDL and OpenGL'' libraries, and since it wasn't my first try in games speed programming. [...]
Francais
[...] *Bibliothèques C/C++ comme OpenGL, DirectX9, SDL, ncurses, Qt… [...]
English
[...] *C/C++ libraries as OpenGL, DirectX9, SDL, ncurse, Qt... [...]